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Unity 5 is here

Unity Technologies today announced the immediate availability of Unity 5, the next generation of the award-winning Unity multiplatform engine and development tools. The most powerful version of Unity to date includes massive graphics improvements and an expanded editor feature set that gives developers everywhere the potential to create incredibly beautiful and innovative gaming experiences across 21 platforms. Additionally, Unity announced the availability of Unity Cloud Build, which enables developers to increase productivity by leveraging the power of cloud computing in order to remain focused on game development.
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March 03, 2015

Remastering République: The Journey to Unity 5

Unity Technologies today released a series of five development diaries including videos, podcasts and opinion features to showcase how Seattle-based developer Camouflaj took their critically acclaimed game République and fully remastered the game in Unity 5 for today’s launch of République Remastered on PC and Mac.
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February 26, 2015
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SEGA NETWORKS ACQUIRES DEMIURGE STUDIOS

SEGA Networks is proud to announce a trio of investments aimed at bolstering its foothold in the Western market. First, it has acquired Demiurge Studios, the independent game maker out of Cambridge, Massachusetts. It also has established a majority share in San Francisco-based Ignited Artists, a gaming start-up currently prototyping their first title. Additionally, SEGA Networks has made a strategic investment in UK-based gaming studio Space Ape Games. A top five publisher in Japan, SEGA Networks is investing heavily in the West and with its latest acquisitions and investments, the publisher is further leveraging its global footprint.
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February 19, 2015

Unity Release Video Developer Profile on Tindalos Interactive, the Studio Behind Etherium

Unity Technologies today released the next installment of their Unity Developer Profile series, which showcase the successful development stories, that are built through the powerful Unity games development platform and online services. Video : https://www.youtube.com/watch?v=NCx4bXKjsJI
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January 23, 2015

Crossy Road and Unity Ads – why did the chicken cross the road?

Crossy Road is an endless arcade hopper available on the App Store that was released on November 20th. Hipster Whale has already grossed over a million dollars from using Unity Ads in the iOS version of the game alone. Andy Sum and Matt Hall met in October 2013 during a monetization talk at a conference and after doodling a whale on their notes, started talking game ideas. Inspired by Froggy and Flappy Bird, as well as Disco Zoo and Fez, Crossy Road was a twelve-week project. The Australian duo collaborated remotely the whole time.
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January 14, 2015

Devolver Digital Films to Broadcast Video Game Film Series on Twitch

Devolver Digital, the Austin-based independent video game and film distributor, today announced plans to air a weekly series of live screenings of video game related movie titles on Twitch, the world’s leading video platform and community for gamers. The series kicks off on January 9, 2015 with a new airing each Friday through February 20. Each film will air at approximately 2:15pm at www.twitch.tv/twitch and will feature live chatting with the respective filmmakers.
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January 09, 2015

Unity Technologies and APM Music Collaborate to Make Massive, Premium Music Catalog Easily Accessible on the Asset Store

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December 02, 2014

Unity Asset Store to Reach More Than One Million Users This Year, Celebrates Its Fourth Birthday, and Launches Birthday Bonanza Madness Sale

Unity Technologies is proud to announce that the company’s Asset Store is expected to exceed one million users by the end of the year and celebrates its fourth birthday with the Birthday Bonanza Madness Sale. Today, it offers more than 15,000 content packages and apps – available from nearly 3,800 creators – to developers, delivering exciting content packages for 2D and 3D models, plus other tools and services such as animation, audio, editor extensions, shaders, scripting, textures, and materials.
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November 05, 2014
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Exhibition, Workshop, Party: The Exciting #Art of @innogames via @cosmocover

Starting at 2 p.m. on November 29, the Hamburg based publisher, InnoGames will open its doors for the first ever “The Art of InnoGames” exhibition. During the event, InnoGames’ artists will present company projects, from games like Forge of Empires, Tribal Wars 2 and Rising Generals, and selected private pieces. In addition, the event will offer workshops and presentations to enhance attendees’ skills and art knowledge. Please check art-of-innogames.eventbrite.com for free registration and detailed program. Tickets are limited and include snacks and drinks.
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October 30, 2014

Unity 5.0 Pre-Order Beta Now Available

Unity 5 brings together an extraordinary collection of new features. Everyone from individuals to enterprise-size teams will be able to create content that looks and sounds significantly sharper and more polished compared to what was possible in earlier versions of the engine. There are major advancements on performance and scripting, and new platform support.
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October 28, 2014

Unity Technologies Appoints John Riccitiello as CEO

Unity Technologies announced today that Co-founder David Helgason has stepped back from his role as CEO and welcomed John Riccitiello, former CEO of Electronic Arts, into the position. Helgason will continue at Unity as Executive Vice President in charge of strategy and communications.
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October 22, 2014

#Unity Day Announced for #CasualConnect Eastern Europe 2014 @unity3d via @cosmocover

Unity Technologies, the creator of Unity, a flexible and high-performance development platform used to make creative and intelligent interactive 3D and 2D experiences, are excited to announce a dedicated Unity Day, as part of the main conference program at Casual Connect Eastern Europe 2014. The conference will take place in Belgrade, Serbia from November 10th - 12th.
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October 02, 2014

#Unity dévoile le portrait vidéo de @pressplay_games, le studio à l’origine de Max: The Curse of Brotherhood via @cosmocover

Aujourd’hui, Unity Technologies diffuse un nouvel épisode des portraits vidéos dédié aux développeurs utilisant Unity. Cette série de documentaires révèle l’envers du décor de la conception de jeux vidéo réalisés grâce à la puissante plateforme de développement qu’est Unity. Ce portrait vidéo retrace l’historique du studio, notamment comment le studio est lié à Unity depuis la création. La vidéo détaille également comment Unity a été utilisé dans le design de Press Play où les mécaniques de gameplay ont une place centrale. https://www.youtube.com/watch?v=hPBJEUabi1s
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September 17, 2014
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Gamestar Arts premieres exposé film examining the growth of the gaming industry and its creative influence @devolverdigital

Publisher Gamestar Arts and director Richard James Cook release feature length documentary film about gaming culture as part of new DRM free movie initiative on gog.com. “Pixel Poetry”, a film that examines the creative influence gaming has had on everyday society, takes the expertise of several industry veterans and media personalities into a discussion about how many different ways the gaming industry has evolved from its humble beginnings. Through the opinions formed, a thoughtful consensus is given on the many struggles and controversies that the game industry has faced, including the games as art debate, gaming and it’s alleged violent and addictive tendencies, and it’s legitimacy as a creative medium in the general public eye.
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September 10, 2014
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@devolverdigital Films and @GOG Spread the DRM-free Spirit from #Games to #Movies! via @cosmocover

GOG.com, the digital platform for PC games that has delivered DRM-free content to gamers worldwide for almost 6 years, is adding movies to its catalogue. The team will launch its movie section with documentaries catering directly to its existing community: gamers and geeks. The line-up includes world premieres like Gamer Age and The King of Arcades, as well as award-winning films presented at international festivals, like Indie Game: The Movie. The movies will be available - with plenty of additional goodies - for download or streaming.
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August 27, 2014
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Alliance Cinema Announces Honorarium at Cannes for Emerging New Media Talent via @cosmocover

Alliance Cinema announced that it has named Devolver Digital Films from Austin, Texas as the first recipient of their “Indie Up” honorarium, awarded to emerging individuals or companies demonstrating exceptional ingenuity and commitment to furthering independent cinema as a sustainable commercial industry. Line up: http://vimeo.com/88388326
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May 20, 2014

David Helgason, #Unity Technologies’ CEO, to #Keynote DevGAMM #Moscow 2014 via @cosmocover

Today, Unity Technologies, the creator of the Unity multiplatform engine and development tools, has announced its participation in DevGAMM Moscow 2014. The conference for mobile and online game developers, DevGAMM will be held on May 15th - 16th, 2014 at the Radisson Blu Hotel in Moscow, Russia.
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April 17, 2014
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SUPER GAME JAM Documentary: New Series Explores 48-hour video game creations from the brightest minds in Independent Development via @cosmocover

Devolver Digital and filmmakers Bram Ruiter and Daniel Oliveira Carneiro are pleased to announce Super Game Jam, an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best.
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March 17, 2014
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PREMIER INDIE GAME PUBLISHER DEVOLVER DIGITAL HOSTS FIRST EVER DEVOLVER FAN ART GALLERY AT GDC

The industry’s best looking publisher, Devolver Digital, announce the first ever Devolver Digital Fan Art Gallery during the Game Developer Conference, March 19-21 at the Book Club Gallery. Just two blocks from the Moscone Center, the showcase portrays a stunning array of fan art from the world’s finest indie games for the most discerning of collectors. The Devolver Digital Fan Art gallery includes fan art from some of Devolver’s roster of exquisite games, including Hotline Miami, LUFTRAUSERS, Gods Will Be Watching, Broforce, and more.
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February 28, 2014

Daedalic Meilleur Studio

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December 12, 2013
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