Space Ape Games Announces Second Title: Rival Kingdoms: Age of Ruin™

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    Press Release

    SpaceApe_Logo2 (1) 

    London, December 3, 2014

    Space Ape Games Announces Second Title: Rival Kingdoms: Age of Ruin™
    Esteemed Game Writer Rhianna Pratchett to Create Narrative

    – Unleash epic fantasy powers in new RTS mobile game –
    Space Ape Games, the developer behind successful mobile title Samurai Siege, today announced its second game, Rival Kingdoms: Age of Ruin – set to launch globally on iOS and Android in early 2015.

    YouTube Direct 

    After the global success of Samurai Siege, which achieved over $20m aggregate revenue and over 10 million downloads in just over a year, Space Ape Games has moved on to providing gamers with a mature and immersive fantasy world, with a story of warring dimensions and vengeance. 

    Rival Kingdoms is a bold new take on the mobile RTS genre with a heavy emphasis on explosive action, intense multiplayer combat, collaborative guild-based gameplay and a rich backstory and characters created by award-winning game writer Rhianna Pratchett. Discover the secrets of the all-powerful Ancients and unleash their unique special moves in combat to devastate your foes.

    Space Ape has enlisted a superstar team to build its latest game, with pedigrees ranging from Sonic the Hedgehog to Tomb Raider, plus a host of development talent from top gaming companies including Playfish and Mind Candy.

    Rival Kingdoms goes a step further than competitive titles, by offering a fully immersive and more satisfying experience thanks to improved gameplay, a sophisticated collaborative play system and the immersive world written by Rhianna Pratchett.

    Commenting on the narrative Rhianna Pratchett said: “Working with Space Ape on Rival Kingdoms has opened my eyes to the delightful reality that narrative rich experiences are no longer just the preserve of console and PC games. The aim of Rival Kingdoms was not only to create a compelling gameplay experience, but to also craft a narrative world which would immerse and delight mobile gamers. I believe we’ve delivered on that and can’t wait to see how players react to it.

    Pre-registration is now live for the mid-core, multi-player, RTS game. Gamers signing up will receive a first look at game and assets such as character backstories, a teaser trailer, as well as a special allocation of gold to kick start their quest. Exclusive benefits are also available to those who pre-register.

    Simon Hade, COO & CFO of Space Ape Games commented: “We’re really excited to announce Rival Kingdoms. We’ve spent a lot of time honing in on what exactly makes this genre a lot of fun to play – building a fantastical army to smash your opponents, working together with your alliance and winning big.  Rival Kingdoms takes its genre to the next level, with more action and much less admin. Say goodbye to monotonous tapping.

    For more information or to pre-register for Rival Kingdoms visit

    Space Ape Rival Kingdoms


    About Rival Kingdoms
    Rival Kingdoms is a mid-core, real-time multiplayer strategy game, set to be launched on iOS and Android in early 2015.
    For more information log onto:


    About Space Ape Games
    Space Ape Games is a UK-based mobile games studio founded in 2012 by gaming and tech start up veterans – John Earner, CEO (ex-Playfish, PlayStation), Toby Moore, CTO (ex-Mind Candy) and Simon Hade, CFO/COO (ex-Electronic Arts, Skype).

    With extensive experience on some of the biggest games on Facebook and the Internet, the company’s aspiration is to create the highest quality, most entertaining free-to-play multiplayer games for smartphones and tablets.   

    Space Ape Games is backed by a range of top tier gaming and tech investors including; Accel Partners, Initial Capital, Connect Ventures, Northzone and Silicon Valley Bank – the investors behind companies such as Facebook, Spotify, Supercell, Playfish, and Rovio.


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