Brawlers keen to crack ruffian skulls should study up on today’s new behind-the-scenes look at Streets of Rage 4, as the iconic series’ striking revival from publisher and co-developer Dotemu (publisher of Wonder Boy: The Dragon’s Trap, Windjammers 1, developer of Windjammers 2) as well as co-developers Guard Crush Games (developer of Streets of Fury) and Lizardcube (developer of Wonder Boy: The Dragon’s Trap) will debut some killer moves when it reaches PlayStation 4, Nintendo Switch, Xbox One, and PC.
In the video, developers from Dotemu and Guard Crush Games discuss how their shared passion for beat-em-ups led to Streets of Rage 4’s creation. Reflecting on inspirations (Street Fighter III: Third Strike, Virtua Fighter, Guardian Heroes, Sengoku 3) key learnings, and how Streets of Rage 2 is the benchmark they’re holding the revival’s exhilarating brawls to, the team is more candid about the game’s development than ever before.
Streets of Rage 4 will stand as the classic beat-em-up franchise’s first core entry in more than 25 years, introducing new playable fighters, devastating combat options, and a gorgeous hand-drawn art style encapsulating the gritty atmosphere and soul of the original trilogy. Seasoned brawlers will enjoy a homecoming of sorts sparring beside original stars Axel and Blaze among other nods to the legacy of the genre-defining series.
Streets of Rage 4’s all-star roster of contributing composers will bring the thumping beats and infectious melodies the games are known for, with original music provided by series composers Yūzō Koshiro (Streets of Rage 1, 2, & 3, Sonic the Hedgehog) and Motohiro Kawashima (Streets of Rage 2 & 3, Shinobi II). Their effort will be joined by tracks from Yoko Shimomura (Street Fighter II: The World Warrior, Kingdom Hearts I, II & III), Hideki Naganuma (Jet Set Radio & Future, Super Monkey Ball), and Keiji Yamagishi (Ninja Gaiden, Tecmo Bowl).
To get the latest on Streets of Rage 4, head over to www.streets4rage.com, visit www.facebook.com/StreetsofRage4, and unleash your special move on Twitter’s follow button @Dotemu, @Lizardcube and @Guard_Crush.
Dotemu is a French video game company specializing in modern releases of beloved retro games. Our mission is simple: give every gamer access to yesteryear’s classic video games on today’s platforms, including PC, mobile, console and more. Working alongside the world’s most cherished and recognized publishers, the Dotemu team has published a number of global top-sellers across both PC and console including Wonder Boy: The Dragon’s Trap, with additional development and publishing work on Windjammers 1 and 2, several games in the Ys series, and more.
Founded in 2007, Dotemu leverages its considerable technological know-how to maintain the original spirit of classic games while giving them a second life as rediscovered gems for a new generation of gamers.
Lizardcube is a Parisian games studio founded by game industry veteran Omar Cornut (Pixeljunk Shooter, Tearaway, Soul Bubbles, Dear ImGui) and traditional comic/animation artist Ben Fiquet (Soul Bubbles). It is best known for the acclaimed remake of Wonder Boy: The Dragon’s Trap, praised for its gorgeous art style and retro engineering marvel.
About Guard Crush Games
Guard Crush Games was founded in 2009 by Jordi Asensio and Cyrille Lagarigue based on their passion for classic beat-em-up and side scrolling titles. The team is best known for its XBox 360 release, Streets of Fury, and follow-up on PC Streets of Fury: Extended Edition in 2015, which revel in over-the-top action and capture the studio’s love for fun sidescrolling brawlers.