Robert has worked as composer on the Stronghold series since its inception, starting with the original Stronghold in 2001. A close friend of company Co-Founders Simon Bradbury and Eric Ouellette, Mr. Euvino’s work on the series has been consistently praised by critics and fans as a large part of what gives Stronghold its unique character and charm.
“The Crusader genre in general is amongst my favourite to work on. Mostly because it allows me to explore a lot of exotic instruments and mysterious sounds that I don’t often get the opportunity to play with”, said Robert on return to the Stronghold franchise. “It’s also a great excuse to get together with some super talented musicians who play all these various eccentric instruments and, while I am the composer and arranger, these other players really deserve a lot of the credit for helping create the atmosphere you’ll be hearing.”
Scheduled for release in early 2014, Stronghold Crusader 2 will be digitally self-published by Firefly Studios. Additional funding is currently being sought through a new games-centric crowdfunding platform Gambitious. Funds raised will be put toward an extended development cycle, a closed beta and additional game content.
About Firefly Studios Firefly Studios is an independent PC game developer specialising in real-time strategy and MMO titles. Formed in 1999 by Simon Bradbury and Eric Ouellette, the company has brought to market a number of high profile and commercially successful strategy games, including the Stronghold series with lifetime sales of over five million. Firefly has offices in the UK and US. For more information please visit their website at www.fireflyworlds.com or follow @fireflyworlds on Twitter.
About Gambitious The first ever professional crowd funding platform specifically for the games industry. Gambitious is a professional environment where game developers, their fans and serious investors can identify one and other and collaborate for mutual benefit. A combination of the donation based pre-sale model with an equity-based model, Gambitious allows more serious games investors to take a revenue share giving them a piece of the pie in the projects they decide to support. The Gambitious management team harnesses the knowledge and expertise of its experienced staff of developers, producers, marketers and publishers to provide a filter for new game projects. Whether a project is proposed by a world-renowned team or an up-and-coming indie, the Gambitious team challenges them to think all the way through the process and present a real business case for bringing their project to market.