[London – 21 November 2024] – In today’s The MIX Fall Showcase, new updates were announced for a trio of upcoming indie titles by talented developers around the world. Fans can watch the full The MIX Fall Showcase here.
Pixel-Art Side-Scrolling Roguelite STAND-ALONE Launches in Early Access in Summer 2025
Developed by LIFUEL, their exhilarating debut game STAND-ALONE will launch on Steam Early Access Summer 2025. Featuring a rich and thrilling gameplay experience through smooth pixel animations and a dynamic skill combo system, players can now look forward to playing the game and overcoming its challenges when it launches next year.
Watch the STAND-ALONE Release Date Announcement here:
Embrace the thrill of hacker-esque, God-tier play by integrating unique effects or forging potent synergies when STAND-ALONE launches in Early Access next year. Fans keen to dive into the world of STAND-ALONE can also check out the game’s playable demo, available now on Steam.
For more information, follow STAND-ALONE on Steam and the game’s official Social channels.
New Trailer Released for Pixel-Perfect Platformer Bionic Bay
Fans of challenging physics-based puzzles and precision platforming today got a new glimpse of the upcoming Bionic Bay, launching on Steam and PS5 in 2025. Set in an ancient biomechanical world teeming with imaginative technology and deadly traps, players will overcome unusual hazards and puzzles while immersed in an incredibly detailed pixel aesthetic.
Check out the new Bionic Bay trailer here:
Published by Kepler Interactive and co-developed by Finnish solo developer Juhana Myllys and Taiwanese game studio Psychoflow Studio, Bionic Bay is available to wishlist on PS5 and Steam now.
Indie RPG Lovers Get New Glimpse at Upcoming Artis Impact
In today’s new trailer for Artis Impact, Malaysian indie developer Mas unveiled fresh environments and parts of its heartwarming, branching storyline, inviting players to lose themselves in a beautifully crafted post-apocalyptic world.
Watch the new Artis Impact trailer here:
Built single-handedly using RPGMaker, Artis Impact is a true marvel of pixel artistry, achieving an astonishingly smooth visual experience that immerses players in every frame. From expansive landscapes to cozy hidden corners, the environments brim with details and are filled with side paths waiting to be explored.
Artis Impact is available to Wishlist on Steam now. For more behind-the-scenes looks at the development of Artis Impact, visit Mas’s official social page on X.
About LIFUEL
LIFUEL is a video game developer formed from “Life” and “Fuel,” with a vision of using their vitality as fuel to create better games. Their debut title, STAND-ALONE, characterized by high-frame pixel animation and exhilarating combo builds, is currently under active development.
About Mureena
Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2.
About Psychoflow Studio
Taiwanese indie game studio is formed by industry newcomers. This two-man company is formed by programmers who are handling the technical side of Bionic Bay.
About Kepler Interactive
Kepler Interactive – led by the founders of Kowloon Nights – is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.
About Mas
Mas is an independent developer from Malaysia who began exploring deeper themes through art and game development in 2019. In his view, games are more than just entertainment—they are a medium for evoking emotional resonance and exploring the relationship between humanity and technology. For over three years, Mas has been developing Artis Impact using RPGMaker, working independently. Through this game, he aims to tell a story of coexistence between humans and AI, exploring how humanity can maintain the pursuit of happiness in the face of future technological advancements, while finding inner peace in a world full of challenges. Every pixel and every narrative moment reflects his thoughts on the future of humanity and the essence of life, with the hope of offering players emotional insight and reflection
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