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DONTNOD ENTERTAINMENT® OUTLINES ITS FIRST VIDEO GAME ON CONSOLE

Paris - July 11 2011 - Based in the heart of Paris, French video game newcomer DONTNOD Entertainment® is secretly crafting its first original title, a highly confidential production for current generation consoles.  Pioneers of video games, technological innovation, literature and legendary comic books, the founders of French studio DONTNOD Entertainment® are making a bold claim: their first title in production will realise the burning ambition of its 70 passionate in-house developers!

Playing the winning imagination card!

Production on the global-scale project has been underway since the creation of the studio in 2008, all to ensure a completely immersive and unique experience. With a scenario created by leading light of French science-fiction, Alain Damasio, and art direction led by the world renowned artist Aleksi Briclot, the title is expected to open up a new realm of possibilities and become a landmark of future game creation on the latest HD platforms. Under the guidance of production, creative and technical directors who have previously worked at Ubisoft, EA and Criterion, the ascendant studio has the odds stacked firmly in its favour.

Staying faithful to the rules of the genre, our action adventure game will include heart-stopping, original gameplay, with powerful narrative sequences carried by innovative and compelling themesreveals Jean-Maxime Moris, creative director of the studio and the visionary behind the project.
 
The game design is the fundamental backbone of our project. The different development departments are in constant communication to make sure that the artistic vision translates into, facilitates, and fuels the immersion of the player”  underlines Aleksi Briclot.

Creative… with feet on the ground

In a risky and competitive environment for independent video game developers, DONTNOD Entertainment® is an exception.

We understand the risks involved in a big budget production, in so much as many are called but few are chosen. While artistic vision, storytelling and game design are the pillars of our project, above all it’s the sum of human talent driven by a shared vision and sound management that will make the difference” concludes Oskar Guilbert, CEO.

On the technology side, the rising star of video games is using ‘Fluidz’, a real-time fluid simulator already recognised for its innovation, alongside the world renowned video game technology Unreal Engine 3.

Team1
Team2

 

OSKAR
GUILBERT

HERVE
BONIN

ALEKSI
BRICLOT

ALAIN
DAMASIO

JEAN-MAXIME
MORIS

CEO

PRODUCTION
DIRECTOR

ART
DIRECTOR

NARATIVE
DIRECTOR

CREATIVE
DIRECTOR

Oskar Guilbert
Herve Bonin
Aleksi Briclot
Alain Damasio
Jean Maxime Moris

If you want to meet the DONTNOD Entertainment® Dev team at Gamescom 2011, sign up here http://dont-nod.com/press/register.php (media only)

For any questions relating to the studio, please contact the DONTNOD Entertainment® press office:
press@dont-nod.com
+33 (0) 320 240 119
For more information about DONTNOD Entertainment®, please visit http://www.dont-nod.com/

About DONTNOD Entertainement
Established in June 2008 in the heart of Paris, DONTNOD Entertainment is an ambitious video game production and development studio. Co-founded by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris, DONTNOD Entertainment develops video games for HD platforms based on original concepts and innovative technology. The strength of the business is its foundation on original concepts and innovative technologies delivered by a team of more than 70 experienced and creative developers. At a national competition in support of the development of innovative technological businesses, DONTNOD Entertainment won the ‘emergence’ prize for a library, and also for the software development tool FLUIDZ which facilitates realistic real-time simulation of fluid behaviour.


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Photos of the studio, and images are available on the press FTP:

http://www.cosmocover.com/newsletter/dontnod