DONTNOD ENTERTAINMENT® OUTLINES ITS FIRST VIDEO GAME ON CONSOLE | |||
Paris - July 11 2011 - Based in the heart of Paris, French video game newcomer DONTNOD Entertainment® is secretly crafting its first original title, a highly confidential production for current generation consoles. Pioneers of video games, technological innovation, literature and legendary comic books, the founders of French studio DONTNOD Entertainment® are making a bold claim: their first title in production will realise the burning ambition of its 70 passionate in-house developers! Playing the winning imagination card!Production on the global-scale project has been underway since the
creation of the studio in 2008, all to ensure a completely immersive and
unique experience. With a scenario created by leading light of French
science-fiction, Alain Damasio, and art direction led by the world
renowned artist Aleksi Briclot, the title is expected to open up a new
realm of possibilities and become a landmark of future game creation on
the latest HD platforms. Under the guidance of production, creative and
technical directors who have previously worked at Ubisoft, EA and
Criterion, the ascendant studio has the odds stacked firmly in its favour.
“Staying faithful to the rules of the genre, our action adventure game will include heart-stopping, original gameplay, with powerful narrative sequences carried by innovative and compelling themes” reveals Jean-Maxime Moris, creative director of the studio and the visionary behind the project. “The game design is the fundamental backbone of our project. The
different development departments are in constant communication to make
sure that the artistic vision translates into, facilitates, and fuels the
immersion of the player” underlines Aleksi Briclot.
Creative… with feet on the groundIn a risky and competitive environment for independent video game
developers, DONTNOD Entertainment® is an exception.
“We understand the risks involved in a big budget production, in so much as many are called but few are chosen. While artistic vision, storytelling and game design are the pillars of our project, above all it’s the sum of human talent driven by a shared vision and sound management that will make the difference” concludes Oskar Guilbert, CEO. On the technology side, the rising star of video games is using ‘Fluidz’, a real-time fluid simulator already recognised for its innovation, alongside the world renowned video game technology Unreal Engine 3.
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If you want to
meet the DONTNOD Entertainment® Dev team at Gamescom 2011, sign up
here http://dont-nod.com/press/register.php
(media only)
For any questions relating to the
studio, please contact the DONTNOD Entertainment®
press office:
press@dont-nod.com +33 (0) 320 240 119 For more information about
DONTNOD Entertainment®, please visit http://www.dont-nod.com/
About DONTNOD
Entertainement |
Photos of the studio, and images are available on the press FTP: