Daedalic’s highly anticipated space exploration RPG “The Long Journey Home“ to be released May 30th

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    May 12th, 2017
     

    Daedalic’s highly anticipated space exploration RPG “The Long Journey Home“ to be released May 30th

    – Start your own journey home later this month when the game launches on Windows PC for 39.99 € –
     

    Daedalic’s The Long Journey Home will be released on Steam for Windows PC on May 30th at the price of 39.99 €. In this space exploration RPG, players command a 4-person crew that ends up lost on the other side of the universe after the first light jump goes horribly wrong. Stranded with a rapidly deteriorating ship and dwindling supplies, players must manage the politics of different alien races, the limited yet valuable resources at their disposal, and the survival of the ship, all while trying to bring the crew home.   

    Andreas Suika, lead game designer for The Long Journey Home, explains the idea behind the game: “Being lost and unable to communicate is a worrisome idea by itself. Now, imagine being on the other side of the universe, low on resources, not knowing what could happen next. ‘The Long Journey Home’ is designed to create the feeling of being lost and rewards those who are willing to find their way back to Earth.”

     

    Starting your journey

    Assemble Your Crew: At the beginning of the game, players select a crew of 4 out of 10 possible characters, each with their own distinct personalities and skills. The challenge is choosing the best possible crew without knowing what your journey through the stars will throw at you!

    Zero Gravity: Flying in space is a bit complicated…really, we looked it up. “The Long Journey Home” provides a flying experience with actual planetary gravity, which can be difficult to master but can also be used to your advantage. Flying in Long Journey Home is a bit different than in many other space games. Be careful not to be sucked into a black hole or outmaneuvered by an alien warship!

    Lost in Translation: While traveling through space, the player will encounter four different alien races in their journey home out of a possible fifteen diverse races that exist in the game. Each has its own cultures and customs, and it’s vital to be careful not to offend them. But not everyone is who they say they are – be vigilant about who you befriend as you might just incur the wrath of another. It’s also crucial to work with these aliens, trade with them, and get information from them in order to make progress on your journey.

    Weigh Your Options: Players have to land on planets in order to gather resources. By doing so, you always risk damaging the landing unit or even losing a crew member. Be sure to carefully consider the risks involved in every reward.

    Andreas Suika notes that “‘The Long Journey Home’ is about making the right decisions. When you alone are in space, there is no room for wasteful choices. It’s important to remember: always think twice and once you’ve made a decision, be ready to deal with the consequences.”

    Procedural, not Random: Although most of the game is procedurally-generated, there are no random aspects in it. For example, dialogues with aliens may vary in different playthroughs but the lore behind each race is very much consistent. Quests or reactions might change, but their core attitude and character always stays the same.

    Same Game, Different Journey: Thanks to the variety of the key elements of the game, the experience can be very different with every new run. Players can expect to see about 20% of the possible content in one run which should only take about 6 – 8 hours.

    About Daedalic Entertainment

    Daedalic Entertainment, based in Hamburg, publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 160 employees, including the Writer’s Room, a team of writers unique to the German media industry.  

    Since May 2014, Daedalic Entertainment is part of the BasteiLübbe group of companies. In July 2014, the publisher opened a new studio, Daedalic Entertainment West, in Düsseldorf. The studio’s first project is the Space Exploration RPG The Long Journey Home.

    Daedalic won the German Developer Award 21 times („Studio of the Year“ 2009 and 2013, among others). In 2013, the studio won the prestigious German Games Award for “Best German Game” with “Chaos on Deponia”. Daedalic Entertainment is also the six-time winner of the German Video Game Award and the European Games Award.

    With titles like State of Mind, Silence and Ken Follett’s The Pillars of the Earth, Daedalic will raise the bar for the whole adventure genre. With Blackguards they also gained a reputation for creating high quality RPG games. As a publisher, the studio is also known for releasing unique and outstanding titles like Shadow Tactics, Crazy Machines 3, Valhalla Hills and Candle.

     
     
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